Henrik Giang
Henrik Giang
UI Artist
Malmö, Sweden

Summary

Student at the Game Assembly. Studying to become an UI Artist and wishing to work with diegetic UI in Games.

Resume PDF

View

Skills

User Interface Design3D ModelingGraphic DesignShaders2D ArtUI ArtGUIHUD ArtMenues

Software proficiency

Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
Substance Painter
Substance Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush

Productions

  • Header
    • Video Game
      Please Knock on My Door
    • Year
      2017
    • Role
      2D Artist
    • Company
      Levall Games
  • Frontcover
    • Video Game
      Epigenesis
    • Year
      2014
    • Role
      2D Artist
    • Company
      Dead Shark Triplepunch

Experience

  • 2D Art Contractor at Levall Games
    Karlshamn, Sweden
    January 2015 - April 2015

    Worked on Menu Design, UI, Scenes, Character Animations and Effects.

  • 2D Art Generalist & Marketing at Dead Shark Triplepunch
    Karlshamn, Sweden
    March 2013 - January 2015

    Worked on Concept Art, Marketing Art, UI Art. Did some minor 3D and FX.

    Travelled to expos to showcase our game Epigenesis.